algebra+games

<< Back to Advanced Algebra I Home
[|(Lots of Help)]

**Reviewing the Basics**
[|Ordering Numbers] [|Addition Puzzle] [|Multiplication Tables (Zuma Style)] [|Multiplication Tables] [|Factor Trees] [|Multiplying Positive and Negative Numbers]

=Algebra 1= >> [|Graphing Points (Alien Game)] >> [|Two Step Algebra Equations (Rags to Riches)]
 * Chapter 1: Using Algebra to Describe**
 * 1-1: Evaluating Expressions
 * [|Order of Operations] (numerical expressions)
 * 1-2: Describing Patterns
 * 1-3: Equivalent Expressions
 * 1-4: Picturing Expressions
 * [|Baseball Game]
 * 1-5: Using a Graphing Calculator
 * 1-6: Absolute Value and Distance
 * 1-7: Data and Spread
 * [|Graphing Points (Frog Game)]
 * Chapter 2: Using Algebra to Explain**
 * 2-1: The Distributive Property and Removing Parenthesis
 * 2-2: The Distributive Property and Adding Like Terms
 * [|Adding Like Terms (Battleship)]
 * 2-3: Explaining Number Puzzles
 * 2-4: Opposites
 * 2-5: Testing Equivalence
 * 2-6: Equivalent Expressions with Technology
 * 2-7: Explaining Addition and Subtraction Related Facts
 * 2-8: Explaining Multiplication and Division Related Facts
 * Chapter 3: Linear Equations and Inequalities**
 * 3-1: Graphing Linear Patterns
 * 3-2: Solving Equations with Tables and Graphs
 * 3-3: Solving Equations by Creating Equivalent Equations
 * 3-4: Solving ax + b = c
 * [|Two Step Equations (Connect Four: 2-player game)]
 * [|Two Step Equations (Planet Blast)]
 * 3-5: Using the Distributive Property in Solving Equations
 * [|Using the Distributive Porperty (Connect Four: 2-player game)]
 * 3-6: Inequalities and Multiplication
 * 3-7: Solving ax + b < c
 * 3-8: Solving Equations By Clearing Fractions
 * Chapter 4: More Linear Equations and Inequalities**
 * 4-1: Solving Percent Problems Using Equations
 * [|Percent Jeopardy]
 * [|Discounts]
 * [|Math Millionaire]
 * 4-2: Horizontal and Vertical Lines
 * 4-3: Using Tables and Graphs to Solve
 * 4-4: Solving ax + b = cx + d
 * [|Timed Challenge]
 * [|Two Step Equations (Hoops)]
 * [|Two Step Equations (Connect Four: 2-player game)]
 * [|Equation Match]
 * 4-5: Solving ax + b < cx + d
 * 4-6: Situations That Always or Never Happen
 * 4-7: Equivalent Formulas
 * 4-8: Compound Inequalities, AND and OR
 * 4-9: Solving Absolute Value Equations and Inequalities
 * Chapter 5: Division and Proportions in Algebra**
 * 5-1: Multiplication of Algebraic Fractions
 * 5-2: Division of Algebraic Fractions
 * 5-3: Rates
 * [|Rates Game]
 * 5-4: Multiplying and Dividing Rates
 * 5-5: Ratios
 * 5-6: Probability Distributions
 * 5-7: Relative Frequency and Percentiles
 * 5-8: Probability without Counting
 * 5-9: Proportions
 * 5-10: Similar Figures
 * Chapter 6: Slopes and Lines**
 * 6-1: Rate of Change
 * 6-2: The Slope of a Line
 * [|Ping-Pong]
 * 6-3: Properties of Slope
 * 6-4: Slope-Intercept Equations for Lines
 * [|Graphing a Line (Roach Game)]
 * 6-5: Equations for Lines with a Given Point and Slope
 * 6-6: Equations for Lines through Two Points
 * 6-7: Fitting a Line to Data
 * 6-8: Standard Form of the Equation of a Line
 * 6-9: Graphing Linear Inequalites
 * Chapter 7: Using Algebra to Describe Patterns of Change**
 * 7-1: Compound Interest
 * 7-2: Exponential Growth
 * 7-3: Exponential Decay
 * 7-4: Modeling Exponential Growth and Decay
 * 7-5: The Language of Functions
 * 7-6: Function Notation
 * 7-7: Comparing Linear Increase and Exponential Growth
 * Chapter 8: Powers and Roots**
 * 8-1: The Multiplication Counting Principle
 * 8-2: Products and Powers of Powers
 * 8-3: Quotients of Powers
 * 8-4: Negative Exponents
 * 8-5: Powers of Products and Quotients
 * 8-6: Square Roots and Cube Roots
 * 8-7: Multiplying and Dividing Square Roots
 * 8-8: Distance in a Plane
 * 8-9: Remembering Properties of Powers and Roots
 * [|Exponents Game]
 * Chapter 9: Quadratic Equations and Functions**
 * 9-1: The Function with Equation y = a(x^2)
 * 9-2: Solving a(x^2) = b
 * 9-3: Graphing y = a(x^2) + bx + c
 * 9-4: Quadratics and Projectiles
 * 9-5: The Quadratic Formula
 * [|Quadratics (Connect Four: 2-player game)]
 * 9-6: Analyzing Solutions to Quadratic Equations
 * 9-7: More Applications of Quadratics: Why Quadratics Are Important
 * Chapter 10: Linear Systems**
 * 10-1: An Introduction to Systems
 * 10-2: Solving Systems Using Substitution
 * 10-3: More Uses of Substitution
 * 10-4: Solving Systems by Addition
 * 10-5: Solving Systems by Multiplication
 * 10-6: Systems and Parallel Lines
 * 10-7: Matrices and Matrix Multiplication
 * 10-8: Using Matrices to Solve Systems
 * 10-9: Systems of Inequalities
 * 10-10: Nonlinear Systems
 * Chapter 11: Polynomials**
 * 11-1: Investments and Polynomials
 * 11-2: Classifying Polynomials
 * 11-3: Multiplying a Polynomial by a Monomial
 * 11-4: Common Monomial Factoring
 * 11-5: Multiplying Polynomials
 * 11-6: Special Binomial Products
 * 11-7: Permutations
 * 11-8: The Chi-Square Statistic
 * Chapter 12: More Work with Quadratics**
 * 12-1: Graphing y - k = a(x - h)^2
 * 12-2: Completing the Square
 * 12-3: The Factored Form of a Quadratic Function
 * 12-4: Factoring (x^2) + bx + c
 * [|Quadratics (Connect Four: 2-player game)]
 * 12-5: Factoring a(x^2) + bx + c
 * 12-6: Which Quadratic Expressions Are Factorable?
 * 12-7: Graphs of Polynomial Functions of Higher Degree
 * 12-8: Factoring and Rational Expressions
 * Chapter 13: Using Algebra to Prove**
 * 13-1: If-Then Statements
 * 13-2: The Converse of an If-Then Statement
 * 13-3: Solving Equations as Proofs
 * 13-4: A History and Proof of the Quadratic Formula
 * 13-5: Proofs of Divisibility Properties
 * 13-6: From Number Puzzles to Properties of Integers
 * 13-7: Rational Numbers and Irrational Numbers
 * 13-8: Proofs of the Pythagorean Theorem